- ...this
- C
uses ``/* ... */'' to enclose comments. The ``#'' introduces preprocessor
statements which you can ignore for now.
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- ...struct
- In
Pascal or Modula-2 this would be ``record''.
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- ...language
- You might ask, why we should declare an Integer
class if there is already an integer type available. We come back to this when
we talk about inheritance.
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- ...[2]
- This book is only available in German. However,
since this is one of the best books about object-oriented programming I know
of, I decided to cite it here.
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- ...point
- We use lowercase
letters when we talk at the object level.
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- ...apples
- Of
course, there must be a definition for the type Apple.
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- ...parenthesis
- This is due to
a historical ``accident'' while developing C [5].
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- ...object
- In
the following we will drop the word ``object'' and will speak of ``the point''.
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- ...languages
- This is due to the
fact that C++ supports function polymorphism. Therefore the name
mangling must take function parameter into account.
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- ...files)
- This also creates an intermediary
preprocessed raw C++ file. A typical suffix is .i.
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- ...files
- This has nothing to do with objects in the
object-oriented sense.
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- ...libraries
- For
example, standard functions such as printf() are provided this way.
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- ...templates
- C++
also allows the definition of function templates.
However, as we
do not use them, we will not explain them any further.
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- ...lists
- Do not
mix up this use of ``class'' with the ``class definition'' used before. Here
we mean with ``class'' a set of class definitions which share some common
properties, or a ``class of classes''.
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